MOCHA MANIA is out now!


Hello everyone and happy National Doughnut Day! It also happens to be the release of MOCHA MANIA for Windows and Mac.

I'm so excited to finally release this game out into the wild. It's such a pivotal project for me since this was technically the first game that I made. However, it was not the first game that I released. In fact, it was sitting on the shelf for a while until I finally decided to fine-tune and complete it. 

In between making the initial prototype for MOCHA MANIA and revisiting it, I had worked on other grander projects. I learned a lot from those experiences and overall enjoyed making them, but I started to notice that I was losing my spirit for creating games. I couldn't figure out why until I finally realized that I was no longer making a game that I wanted to play. It felt like I lost the entire reason for developing, and I had to change my perspective. That's when I decide to return to MOCHA MANIA and continue Maple, Glaze, and Joe's story. 

I wanted to take these characters and act as if this game actually released in the 80's in arcades across the world. What would that look like and how would they evolve every decade going forward? What would MOCHA MANIA look like going from an arcade to the SNES, and the SNES to the N64? Just like Maple and Glaze would evolve overtime with these projects, so would my own career, and that relit that spark in me.

MOCHA MANIA is the official first step in the journey, and I couldn't be happier. So on this National Doughnut Day, transport yourself back to the days of the arcade, bring your metaphorical quarters and go for that high score with Maple and Glaze. They need your help chilling Cuppa Joe out! Thank you for your interest in my game, and thank you for playing it. I welcome any and all feedback/reviews. 

Files

MOCHA MANIA for macOS 22 MB
Jun 01, 2022
MOCHA MANIA for Windows 22 MB
Jun 01, 2022

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