OUTER
This is a game about the inner struggles of being queer and the effect being closeted has on the mental health of an individual.
The tone of this game is approachable and simple so even if you don’t play video games, you can play this one. Think of it as an interactive storybook! The entire experience takes 15-20 minutes. I wanted the message to be understandable and accessible to all individuals in all walks of life. From young children to the young at heart, it’s important for everyone to know just how much of an impact we all have on those that are unfortunately shunned in our society, regardless of if their struggles are loud or silent.
This is a very personal project for me. For those of you that don’t know, I am a gay male. While I have been “out” for many years, I have never shared my experiences completely open and fully honest before with the public. Video game development has opened up a new avenue for me as a form of expression. I am always inspired by the bravery of others in the LGBTQIA+ community as they share their stories with others, and I have always wanted to add my voice to this important cause. All of their words, and my own, are important and needed if we intend to continue to develop our world towards the better. Please, I invite you to bring your families, your friends, yourself, to experience this story and come to your own conclusion.
Enjoy!
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (7 total ratings) |
Author | Zach Winn |
Genre | Interactive Fiction, Adventure, Rhythm |
Made with | Unity |
Tags | LGBT, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Honestly, I loved the game! The story and the way the game has been made are super awesome! Really well done. I was quite carried away with the story for a bit, which is a great point for this game. If you are going to take this game to a big stage then surely it could excel, also, target children, so that they will love playing it for the longest time possible retaining the retention. Also, make it available on mobile devices too so that it becomes handier for all the players to play. Subbed! Would love to check the development of this game (if you make it) and other future projects ahead of time.